Teenage Mutant Ninja Turtles Dice Masters Set Review
All future Dice Masters releases should follow the “Teenage Mutant Ninja Turtles Dice Masters” model.
In the past, WizKids has strictly released Dice Masters starter sets, booster boxes, and booster packs, but now, WizKids has released a “Quarriors” style Dice Masters box set. This particular set is for a brand new Dice Masters license- “Teenage Mutant Ninja Turtles.”
The box set (pictured above) contains everything needed for a two-player game. Yes, you can buy accessories like the playmat (which I will get to in a bit) and dice bags and it’s quite possible we will see an expansion down the line, but for now, this box has it all. So, what’s in this nifty box? There’s a new thick rule booklet, 4 small paper playmats, 32 sidekick dice, 12 action dice, 4 paper dice bags (one for each of the 4 Ninja Turtle characters), 2 dice storage trays (which can apparently hold up to 300 dice), 48 character dice (3 dice per character), and 3 cards for each of the following characters: April O’Neil, Baxter Stockman, Bebop, Casey Jones, Donatello, Foot Ninja, Fugitoid, Krang, Leonardo, Michelangelo, Mousers, Raphael, Rocksteady, Shredder, and Splinter x 2 for some strange reason. Note: The artwork on the cards is wisely largely images from the original comics and the 80’s animated series.
While I have enjoyed creating Marvel and DC Dice Masters decks for the past couple of years, I’m thrilled to see a brand new license that I am a big fan of. Like many kids of the 80’s and 90’s, “Teenage Mutant Ninja Turtles” was a big part of my childhood and I remain a fan to this day. So, you can imagine how thrilled I was to see a TMNT line of Dice Masters that not only contained imagery from the 80’s comics and animated series incarnations, but also featured most of my favorite characters from the franchise. Better still, this Dice Masters line is thematic to the max. For instance, Bebop and Rocksteady both have card texts that benefit one another (naturally) and the 4 Turtles have a new keyword titled Turtle Power that states “While a character with Turtle Power is active, all other turtle character dice cost 1 energy less to purchase.” Is that not totally tubular?
As for the action cards, expect to see texts involving dealing damage, adding power and defense, and overcrush. My personal favorite card here is a 1 cost action card titled “Pizza!” which states “Gain 1 life. You may not use this basic action dice if you have 15 or more life. Global: Pay 1 shield energy. Once during your turn, if you have less than 10 life, gain 1 life.” Not only is it nice to see a 1 cost action card for a change, but this particular card definitely comes in handy down the stretch.
Content aside, the best thing about this release is that everything comes in the box set (which will be priced anywhere from $25-35). Gamers don’t have to chase rares or buy booster packs, booster boxes, or starter sets because every single card + dice is included here. Personally, I think this is the best route to go for the game from here on out. It’s more affordable and it could attract new gamers (especially if they love TMNT). It might also appeal to gamers who were perhaps curious about the game but weren’t a fan of the collecting aspect of previous releases.
Aside from the box set, gamers have the option of picking up a brand new TMNT playmat (which should fall in the $10-15 price range). To me, this is far and away the best playmat to date as it contains imagery entirely from the original Eastman and Laird comics. There’s even comic panel images plastered on the giant mousepad esque mat. It’s just an all-around awesome thematic playmat that was tailor made for TMNT fans.
Overall Thoughts: Dice Masters fans, TMNT lovers, and any gamer wanting to check out Dice Masters should run out to their FLGS and buy this set as soon as it is released on May 25 (which is conveniently before the release of the new film “Teenage Mutant Ninja Turtles: Out of the Shadows”).
No comments yet.